Giving back to the industry that gave us everything

We are a group of friends and investors united by our love for video games and who created a fully privately owned venture fund exclusively for core and indie multiplatform licenses

Our product-centered approach aims at filtering, assessing and early funding impactful PC & consoles titles that will drive traction and revenues

We have a fifteen years know-how in the industry and brought our former gaming companies to high profitability and up to the point of publicly listing them

We work jointly with governments, marketing agencies, payments and distribution service providers to guide the talents of tomorrow on the path to successful releases

Indie games financing rethinked

Read more about us

Developer Friendly

We are not a bank, we are not a family office, we are not an institution. Every penny invested comes from our own pockets. You talk directly with the investors, you talk directly with us

Clever cash

We have built brands from scratch. While doing so we gathered an extensive savoir-faire in digital distribution, royalties, payment service providers, social affiliation, influencer marketing, SEO-SEM and monetization of virtual economies

Production freedom

Making indie games is hard and takes time. Productions have their highs and lows. While we are hands off and our teams have full creative freedom, we ensure over the course of the development to get them the necessary help to iterate on their original visions. Hands off, hearts in and there for you when needed.

Commercial advising

In an ever denser release schedule, successfully launching a game has become a very valuable craft. Selling games is the core of our DNA, so whether you wonder about your world wide retail distribution, minimum guarantees or about a potential exclusivity with a first party, we are here to help you get the best possible deal.


Games Sold

We witnessed over more than a decade what gamers wanted and delivered it to them

Now we intend to do the same by financing projects players look forward to get their hands on




Pioneer in bringing games distribution from physical to digital in Europe from 2005, he also facilitated the world wide emergence of real money transactions for digital goods linked to virtual economies allowing millions of players to exchange items and in-game currencies in 100+ titles. Pushing his gaming ventures from garage business to an IPO's opening bell, he remains humble in anything he undertakes. His approach of "Players first" bases his decision making entirely on many successful years navigating the gaming industry and giving gamers what they want. Guilty pleasures : MMOs, RPG's, RTS's and a moderate consumption of AAA titles


CEO & Investment partner

Kicked off in the industry witnessing the evolution of games distribution working for french start-up Nexway managing retail accounts like Amazon Europe, Deutsche Telekom and publishers like Electronic Arts, Bethesda, Warner Bros, ArenaNet [...]. 2014 he joined Mikel's ventures as head of game operations and helped push the 100 employees structure to outstanding financial results. Quadrilingual and considering Goat simulator as the best game ever created, Bertrand's ultimate goal is to make Game Seer a highly performing entity in funding studios producing iterations that metacritics will unanimously praise. Guilty pleasures : Old MMOs, Souls games and way too many indies


Portfolio acquisitions manager

Thomas started in the early 2010's by organising events in the rising esport scene across France, including the ZrT Trackmania Cup, which sold nearly 15k tickets in the mythic Bercy Arena in Paris. He then chose to pursue his studies in the field of video game Production and Marketing, which led to great opportunities at Ubisoft, Focus Home Interactive and Xbox, where he was part of the Release team. Now as a portfolio acquisitions manager for Game Seer, he's looking for awesome games to be shipped! Fond of: Strategy, RPG, Shooter, Management/Sim, games. Previous working titles: Ori and the Will of the Wisp, Far Cry 5, Curse of the Dead Gods.


Production & technology advisor

Emmanuel works for or around the video game industry since 1988, from exec-producer to CTO he enjoys pushing projects from scratch to great results be it in hardware, software or content. He worked for companies like AMD, Intrinsic Graphics or Ageia (PhysX by Nvidia) where he evangelized technical solutions for the industry, working on several games projects all over the world. He also worked as Managing director for several studios and entities. More recently he was the CTO of Starbreeze, which is known for games like PayDay 2 or Dead by Daylight. Now consulting for the industry and also the co-founder of Limitless games, a Barcelona studio working on the project Ascendants rising, advising Game Seer on the technical risks and production constraints on multiple projects is exactly the type of challenge he is up to.


Head of communication

Oliver started his professional career in the industry in 2001 as a game journalist for Europe's largest computer games magazine “Computerbild Spiele” from the digital publishing house Axel Springer. Since 2014 he has been advising gaming companies and indie developers in the areas of business development, communication, storytelling and game design. As an Esport- and Game-Consultant, he advises companies from other industries to enter the gaming industry and helps them develop new business models, gamification concepts and communication strategies. Oliver currently works for Game Seer as freelancer and is also co-founder of the regional industry networks gamecity:Hamburg and nextReality:Hamburg (XR)

Pixie & Rösty

Special odors dispensers

Our two mascots help us in our daily decision making. They love to roll on dead stuff and to chew on our game pads. They also have special skills such as barking loudly on the delivery guy or start bar brawls with the neighbor's cats. They were both way too cool not to be mentioned here and if you are invited over to our offices you will have the pleasure to pet them yourself


Aragami 2

Get prepared for online coop ninja madness!

Souls-like combat

In an isometric rpg!

Our opinion

The future of MMOs & social games

Working with us

Our incentives

Just a dwarf champion having some fun in the desert fighting Exiles, renegade orcs that lost their honor ⚔️

Production Update


#screenshotsaturday #alaloth #rpg #gamedev #indiedev #madewithunity #indiegames #isometric

Lurking around @GameCampFrance for @SeerGame ! Already had great meetings, now pausing to watch Northgard’s creators @shirogames talk about their post-launch strategy 😄

2 days until AWAY releases! Get ready to glide off into this wild world 🕊️ 🐾

#gamedev #indiegame #indiegamedev #ue4 #comingsoon

We will attend @GameCampFrance where you can meet @ThomasGhyselen . We will also attend the Game Conf in Angouleme. So pitch us all your games on site (or via ) for project funding up to 2M$ 🙂 #indiedev #indiegame

With only a week and a half left until release, we wanted to show off how far AWAY has come - and thank you all for supporting us throughout development. We couldn't have made it this far without you! 💖

#screenshotsaturday #indiegame #gamedev #ue4

Load More...

Indie Teams Chemistry

Ubisoft, Google Stadia and Game seer’s vision on what makes great teams

Away: the survival series

Gameplay reveal

Get to the next level

Your project matters to us, get in touch

Pitch us


Known from