Studio : Breaking walls
Platforms : Steam, Playstation 4
Release date : TBA
Pricing : TBA
Official content : Cinematic Trailer
- March 30, 2020
WHY WE INVESTED
Snowstorms could not keep us from visiting the Breaking Walls team in Montreal, even though we never saw so much snow in our entire lives in the city! Having processed a successful kickstarter exceeding their goals of 200%, proposing the ability to play a sugar glider, we thought this was probably the most bad ass idea we had heard in a while. Away the survival series Offers us all to reflect on nature and the price to preserve it. To pull it all off, the team benefits from a one of a kind triptych: new and bold entrepreneurship with Sebastien Nadeau, meticulousness for each detail with Nathanael Dufour in the artistic direction completed by tranquil and experienced Laurent Bernier with his comprehensive director track record over at Ubisoft. Solid track record, market interest proof and chemistry in the team as well as a niche game on an underserved segment made the call for investment easy. All in honour of mother nature, with a divine soundtrack by Mike Raznick (Composer: Oddworld: New ‘n’ Tasty – Call of Duty: Advanced warfare […]).
A STORM IS COMING…
Set in a distant future, a series of natural disasters threatens the survival of every species on the planet. As you venture deeper into the wilderness, do you have what it takes to make it out alive?
Inspired by nature documentaries, AWAY: The Survival Series is a 3rd-person adventure game that takes you on the Sugar Glider’s breathtaking journey into the wild.
As cataclysmic storms bear down on the planet, you must travel across vast environments in search of safer lands. From the mighty treetops to the forest floor, immerse yourself in nature as you explore a vibrant world brimming with life, but beware of the dangers that await on your journey…
- IMMERSE YOURSELF IN NATURE
Watch the world around you come to life as you explore a rich diversity of stunning environments and uncover the hidden life that lies deep within the forests, caverns, and swamps. - BECOME THE SUGAR GLIDER
Sitting near the bottom of the food chain, the Sugar Glider makes up for its small size with superior agility as you jump, climb, and glide through your surroundings. - EXPLORE A RICH ECOSYSTEM
From tiny insects to mighty beasts, the world of AWAY is filled with animals of all shapes and sizes. But you must be cautious, as dangerous predators await in these troubled lands… - ENCHANTING MUSICAL SCORE
Having worked on hundreds of major game and movie soundtracks, including the Planet Earth II and Life nature documentaries, Mike Raznick brings his experience as a multi-award winning composer and audio director to AWAY with an enchanting orchestral score.